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AroundSquare Monkey Knuckles - Wood - - YoYoSam
AroundSquare Monkey Knuckles - Wood - - YoYoSam
AroundSquare Monkey Knuckles - Wood - - YoYoSam
AroundSquare Monkey Knuckles - Wood - - YoYoSam

AroundSquare Monkey Knuckles - Wood -

$ 45.00 
SKU: ASMKW-MPH
Monkey Knuckles - Mixed Wood
The mixed wood Monkey Knuckles make a statement with their contrasting colours and smooth natural finish. They around 40mm diameter for the large balls, and weigh around 55g (maple/ walnut version) and 57g (maple/ purple heart version) total. They come boxed and pre-strung, with two additional strings, a carry bag, an info card, and a couple of stickers.

Monkey Knuckles - Beech Wood
This set of beech Monkey Knuckles is around 37mm diameter for the large balls, and weighs in at around 49g total. They come pre-strung, with a carry bag, an info card, and a couple stickers.

General Info on Monkey Knuckles

Monkey Knuckles is about as simple as a toy can be. It consists of two large balls tethered on a string, with two small beads at either end that serve as grips or counterweights. The design of the toy allows players to integrate elements of play from a number of other skill toys, including yo-yos, poi, and others, as well as totally unique styles of play. The idea is to use the different structural elements in order to create different patterns of motion, isolated tricks, and combinations.

Monkey Knuckles was first developed in 2003, partially in response to trends seen with other toys, including other skill toys, becoming increasingly high tech and complicated. Monkey Knuckles was an attempt to get back to a more basic kind of play that was not reliant on precision engineering, and would offer a rewarding experience for beginners learning their first tricks, as well as having the depth to allow advanced players to come up with more technical moves.

Monkey Knuckles allows for both individual tricks and continuous flow which links tricks together. One of the unique features of the toy is that there is rarely a drop or a "reset" required. When a trick is missed, it is relatively easy for players to recover by linking their play with a different move instead.